﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace YFrameWork.RunTime
{
    /// <summary>
    /// UI打开动画
    /// </summary>
    public interface IUIOpenAnimation 
    {
        /// <summary>
        /// 打开
        /// </summary>
        void Open();
    }
    /// <summary>
    /// UI关闭动画
    /// </summary>
    public interface IUICloseAnimation
    {
        /// <summary>
        /// 关闭
        /// </summary>
        void Close(Action action);
    }
}